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ARC Raiders Solo 35k+ Points Guaranteed | Harvest Plants Trial High-Score Farming Guide

Donato Greenholt
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Hello fellow ARC Raiders players, today I'm sharing a personally tested and effective solo scoring guide for Harvest Plants.

Using this method, I easily obtained over 35,000 points during Cold Snap on Spaceport. Not only did I acquire many ARC Raiders items reward, but this score also propelled me to the top of Leaderboard.

In this article, I will explain in detail the types of plants you need to collect in this trial, the equipment and weapons I used, and the optimal trial route.ARC Raiders Solo 35k+ Points Guaranteed | Harvest Plants Trial High-Score Farming Guide

Plant Types

There are five effective plants in this Harvest Plants trial: Great Mullein, Candleberries, Moss, Mushrooms, and Agave.

However, in my experience, you only need to focus on two: Great Mullein and Candleberries, and also collect some Mushrooms from Trench Tower.

I suggest skipping Agave and Moss. Agave has only about a 5% chance of being harvested normally, and Moss is extremely difficult to find. Conversely, Candleberries and Great Mullein are everywhere; farming just these two is enough to get you a high score.

Equipment and Weapons

Because we'll be active for extended periods in Cold Snap map conditions, the continuous Frostbite damage will keep stacking, so you absolutely must bring enough Healings. I brought 20 green Healings and 3 blue Healings, and used almost all of them by the end of the last run.

For weapons, I highly recommend Hullcracker. It allows you to instantly clear out mobs without getting bogged down in long battles, allowing you to focus entirely on gathering plants.

Here's a unique tip for dealing with Frostbite—use Blaze Grenades.

There are only two ways to remove Frostbite in the game: either stay indoors and wait for Frostbite to wear off, or take any fire damage, which will immediately reset Frostbite effect.

Therefore, Blaze Grenades are crucial. They allow you to continuously farm plants outdoors, resetting Frostbite by burning yourself, instead of wasting 30 to 60 seconds indoors. This is one of the keys to my high score.

Trial Route

Everyone's spawn point is different, so the route will vary accordingly.

However, regardless of where you spawn, the most important thing is to head straight for Trench Tower. This area contributes at least a third of your score, or even more.

If, by the time you arrive, Trench Tower has already been cleared, I suggest you quit and restart. Although it's a bit of a hassle, it's the core of your high score.

Once you control the Trench Tower, other players doing the trial will basically give up, and all the resources on the map will be yours.

On your way to Trench Tower, if you pass by Launch Tower, there's a group of Great Mulleins that spawn regularly at the base. Many experienced players know this: they spawn very quickly, so be sure to collect them.

When traversing the map, always rely on Photoelectric Cloak to escape. Avoid engaging powerful enemies like Bastion, Bombardier, and Rocketeer. Use stealth to create distance before returning to gather plants; there's absolutely no need to waste time fighting.

Throughout the game, your primary concern is Frostbite. Allocate your Blaze Grenades wisely to maximize your plant gathering time.

Note that fire consumes both Shields and health. Removing Shields when your inventory is full is very inconvenient. Therefore, carry an extra Shield as a backup in case your previous Shield is damaged by fire.

If you run out of Blaze Grenades, don't panic. Fireballs come with Fireball Burners; detonating one will create flames. When you see a Firefly, use Hullcracker to destroy it, using the flames to save Blaze Grenades. These can be used to reset Frostbite.

Finally, always approach Raider Hatch near the end of the time limit. Additionally, try to pass through buildings and coverlings as much as possible to buy yourself more time to defend against the Frostbite. Once you've collected enough plants and are satisfied with your score, you can retreat back to Speranza.

It's also important to note that RNG has a significant impact in Harvest Plants trial. Although the map shows all spawn points, not all plants will spawn every game. Approximately 90% of the spawn points will generate normally, but which one's spawn and which don't be entirely random. Furthermore, the number of plants in each area is also affected by RNG.

To reach a score of 35,000 or higher, there's one crucial condition: almost no one should be competing with you for plants. If you encounter players who are also specifically farming plants, be prepared to lose points.

During Cold Snap, each plant is worth 500 points. If your opponent collects 10 plants, you'll lose 5000 points, and the gap widens very quickly. The reason I was able to achieve such a high score in this game is that almost no one was competing with me; I only encountered one player who casually collected a couple of plants, so there was no real competition.

This method is simple, stable, and efficient. As long as no one is competing with you, you can easily reach 35k+ points. Once you've farmed enough plants, retreat back to Speranza, collect your rewards, and watch your score climb Leaderboard.

About The Author

 Bren Lyles
I have played more than hundreds of hours in various famous games, and I have unique insights into RPG, gun video games, puzzle games, and ball video games. I am keen on exchange opinions on current hot games with crazy game fans.