Helldivers 2's EXO Experts Warbond: Full Weapon Stats & Faction-Specific Tactics Guide
Helldivers 2's latest EXO Experts Warbond was released on April 28, 2026, bringing with it a wealth of new weapons and Stratagems.
We will break down one by one all the key statistics for SMG-203 Gallant, P-33 Missile Pistol, EXO-51 Lumberer, and EXO-55 Breakthrough.
This guide also covers the three major hostile factions - Terminids, Automatons, and Illuminate - providing you with the most direct and effective strategies for engaging each one.
- SMG-203 Gallant
- P-33 Missile Pistol
- EXO-51 Lumberer
- EXO-55 Breakthrough
SMG-203 Gallant
SMG-203 Gallant can be unlocked on Page 1 of Helldivers 2: EXO Experts Premium Warbond for 35 Medals; alternatively, you can unlock it using Helldivers 2 Super Credits. It features a damage output of 65, a magazine capacity of 50, a recoil rating of 15, and a fire rate of 1,380 RPM.
Furthermore, not only does it deal moderate damage, but it is also a one-handed weapon; this allows you to simultaneously wield a ballistic shield or carry objectives. Additionally, you can toggle between fully automatic, semi-automatic, and burst-fire modes, as well as switch the weapon-mounted light on or off.
Terminids
When using this weapon to take down a Charger, you must maneuver behind it and unload two full magazines into its back, specifically targeting the abdominal area. The second magazine alone should be sufficient to pierce through its rear armor. To bring down an Impaler, you will need to aim for its head/upper body and land an additional two or three shots to finish it off.
Brood Commanders and Alpha Commanders require three shots to eliminate. Smaller enemies, such as Warriors, require only two shots, while the smallest Terminid enemies can be taken down with a single shot. Hive Guard has also undergone recent balance changes; you can now eliminate one simply by aiming directly below its chest plate.
Automatons
When facing a Hulk, firing just half a magazine into its heat sink (radiator) is sufficient to take it down; the same applies to Devastator. With this weapon, you can eliminate smaller enemies instantly with a single headshot. If you wish to destroy a Scout Strider, aim for its legs; it will take approximately three-quarters of a magazine to defeat it.
Illuminate
To combat Illuminate's Overseers and Fleshmobs, simply unleashing one or two magazines from SMG-203 Gallant is enough to take them down - it is an incredibly effective weapon for this task.
P-33 Missile Pistol
P-33 Missile Pistol can be unlocked on Page 2 of Helldivers 2 EXO Experts Premium Warbond for 50 Medals. Boasting a damage output of 1300, a magazine capacity of 1, 313 recoil, and a fire rate of 60, this weapon allows you to penetrate medium armor with just one hand. Furthermore, the explosive and splash damage properties of its missiles enable the pistol to take down large enemies with a single shot.
Most interestingly, this weapon features and guided firing mode, allowing you to easily track and hit fast-moving targets or precisely strike an enemy's weak points.
Terminids
To deal with an Impaler, simply fire a single missile directly at its face to destroy it instantly. A frontal assault on a Charger requires two missiles. However, if you can maneuver behind a Charger, switching to unguided mode and firing a round at its exposed rear armor will result in an immediate kill. Note, however, that this weapon is relatively ineffective against Bile Titan, as it struggles to penetrate the creature's heavy armor.
Automatons
Two missiles are sufficient to take down a Hulk - and the same applies to a War Strider. You do not need to aim for any specific weak points; simply let the guided mode do the work for you. This tactic is equally effective against Gunships, making this feature incredibly useful.
Illuminate
Never use P-33 Missile Pistol against Harvesters; the missile's splash and explosive effects have absolutely no impact on them. The same applies when facing Fleshmobs.
EXO-51 Lumberer
EXO-51 Lumberer features a deployment time of 10.50 seconds, allows for 3 uses per mission, and has a cooldown period of 600 seconds. It is equipped with an anti-tank cannon on its right arm and a flamethrower on its left.
You can use the flamethrower to clear out smaller, peripheral enemies; it is easier to handle and helps conserve your anti-tank ammunition. However, when facing larger enemies, the anti-tank cannon remains the far more practical and effective choice.
Terminids
We only need to fire four rounds from Anti-Tank Cannon at a Charger to take it down; for Bile Titans and Impalers, just three rounds will suffice.
Automatons
To deal with a Hulk, a single shot from the right-arm Anti-Tank Cannon is all it takes to bring it down; attempting to engage a Hulk solely with Flamethrower is completely futile. The same applies to War Strider: simply fire two rounds at its hip joints, and it will be sent flying into the air.
Not only can you quickly defeat these enemies, but you can also swiftly take down Dropships. Fire two shots at the engines, and the ship will plummet straight to the ground.
Illuminate
EXO-51 Lumberer is highly effective against Illuminate; it takes just three rounds to defeat an Overseer or a Fleshmob.
EXO-55 Breakthrough
EXO-55 Breakthrough has a deployment time of 10 seconds, allows for 3 uses, and carries a cooldown of 600 seconds. The defining feature of this Stratagem is its ability to penetrate vehicles and heavy armor; therefore, we will primarily utilize it against medium-to-large-sized enemies in Helldivers 2.
Terminids
When facing a Bile Titan, do not waste your shots hammering its legs; instead, aim directly for its head. Waiting for it to open its mouth before firing is a highly effective method for taking it down. The same technique applies to Impaler: utilizing EXO-55 Breakthrough to deliver burst damage at close range allows you to defeat it very quickly.
Automatons
When engaging a War Strider, firing seven shots at its hip joints will knock it to the ground, while eight shots will completely destroy it.
Illuminate
Harvester is a completely different beast compared to War Strider. You need only fire a single shot at its hip joints to bring it crashing down. It can also quickly eliminate a Fleshmob - two shots are all it takes.
Every piece of gear within Helldivers 2: Exo Experts Warbond serves a distinct and specialized purpose. If any of these weapons or items have caught your interest, head out now to gather Medals - or use your Super Credits - to unlock them!

