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Tired of Running from ARCs? Arc Raiders' Clamoring for Attention Quest Makes You Call Them Instead - Full Guide

Mikel Skiles
  ❘   Published On

A recent Foundation update for Arc Raiders introduces a new quest that's more interesting than ever before. It's not just about avoiding ARCs to survive; it's about creating noise to attract them, completely overturning our previous survival strategies.

This is Clamoring for Attention side quest. Shani believes ARCs react not only to gunfire but also to any loud noise. Therefore, she wants you to test whether you can use noise to distract ARC machines from key defensive positions, creating safer routes for Raiders.

Upon completion, you'll not only gain combat experience and strategy but also receive at least 13 key in-game items as a reward from Shani.

Without further ado, here's a quick, safe, and efficient guide covering the main content, detailed steps, and important considerations.Tired of Running from ARCs? Arc Raiders' Clamoring for Attention Quest Makes You Call Them Instead - Full Guide

Essential Supplies

Before entering the map to complete the mission, it's best to bring three wires and one battery. These are consumable items for the mission. While they can be found on the map, it will be time-consuming and dangerous.

Wires and batteries can be found in electronic devices such as computers and servers. Pilgrim's Peak area is a good place to farm these items, with a higher drop rate.

Mission Content

This mission takes place at Blue Gate. You need to find three items scattered throughout the map that will emit loud noises: a siren, a horn, and a boom box.

Fortunately, these three interactive items do not need to be completed consecutively in the same game, nor is there a fixed order. Even if you are knocked down midway, the game will save your progress.

Warehouse Complex Siren

Warehouse Complex is located in the central area of ​​Blue Gate, very close to Checkpoint. ARC guards around it are not very tight, so it's not too dangerous. A word of caution: you may encounter patrolling Bombardiers and Rocketeers on your way to Warehouse Complex, so it's best to carry some Arc Raiders Items that can pose a threat to them, just in case.

The two new weapons introduced in Arc Raiders Flashpoint update, Dolabra and Canto, are very suitable.

The key to the mission is finding the alarm in the corner of the rooftop of the northernmost building in Warehouse Complex. A very noticeable marker is an antenna-like device; reach the base of the antenna, where you'll find an alarm with a yellow light.

However, the alarm is broken, so you'll need to use three wires to repair it. If you're unsure if you have them in your inventory, remember to check your gear before setting off on the mission, as searching for materials on the map is both dangerous and time-consuming. Once the alarm is repaired, interact with it and pull the trigger.

Pulling the alarm will attract a large number of nearby ARCs, so you'll need to evacuate quickly.

Bus Horn at Checkpoint

Checkpoint is located next to Warehouse Complex. Along the roadside are many abandoned vehicles, and in the middle is an abandoned bus. Note that it must be a bus on the road surface; buses in tunnels don't count. You need to get into the driver's seat, approach the horn, and trigger the interaction.

Be extremely careful here, as this interaction requires you to hold down the horn. The horn will emit a loud noise, almost instantly spawning a pair of Comet ARCs.

Comet ARCs have significantly higher attack power than regular ARCs, so you may need to be ready for combat immediately after the interaction. It's crucial to carry high-damage weapons and equipment before entering the map.

You can also deploy Surge Coil around you before interacting. Surge Coil is a new item introduced in this Flashpoint update. It periodically electrifies the surrounding area, briefly stunning any nearby objects. This not only helps prevent ARC ambushes but also prevents enemy players from looting.

Village's Boom Box

Village is located at the easternmost end of the map, and the key item for the mission - A boom box - is in the northwest of Village. You can enter Village from Reinforced Reception side, which will allow you to find the boom box faster and reduce detours.

On a small concrete terrace outdoors in the northwest, there's a bench with a boom box emitting a yellow glow. The boom box requires a battery to operate, so you need to carry it in your backpack before starting the mission.

Once activated, the boom box will start playing music. This mission produces slightly less noise compared to the other two, but it will still attract the attention of ARCs, so make sure to evacuate quickly after completing the mission.

Survival Strategy

  • Use the zipline to quickly reach and retreat from Checkpoint.
  • Take care of any nearby ARCs before triggering the noise.
  • Choose the mission location closest to you based on your spawn point.
  • Assess the danger level of different missions. Complete the less dangerous ones first to lure the enemies away, then tackle the more dangerous ones.
  • Plan your escape route in advance and clear obstacles.

After completing all three tasks, speak with Shani to receive the following three rewards:

  • 5 Lure Grenades
  • 5 Noisemakers
  • 3 Tagging Grenades

Before embarking on the tasks, have this top-secret guide with you, and completing them and earning the rewards will be as easy as drinking water. All the details and winning tips you need are in this guide.

About The Author

 Bren Lyles
I absolutely LIVE for writing about anything and everything related to video games! It's like my brain is hardwired to spew out words about pixels and controllers. I could write about video games all day and never get bored.